Comment by 🚀 stack
@ingrix -- thanks, I may bother you with some questions. And your code is pretty good too.
I think I could probably get ktls to work on my dev box, but with all the hosting issues it's probably better to wait till it's more mainstreamed.
Sep 10 · 3 months ago
Original Post
DIY Gemini Servers... — I am kind of tired of bending over backwards to code CGI games running behind a server built for an entirely different purpose. I am just going to write my own. This is easier than what I am doing now, opening and closing users and game state databases and loading the same stupid files for every click. The game logic is really, really fast with the game pre-loaded. User data is likewise in RAM. The only variable is the network. I could write a simple async server...