My favourite kind of coding is the kind you do just to explore and expand your understanding of a problem or idea. No goal other than to create new "ah-ha" moments and build models of how something should/does/could work.
8 months ago · 👍 justyb, kaod, partly, xoagray
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@justyb SDL is definitely on this side of the spectrum being "having a lot of fun a-ha moments" and "actually being productive" ^.^' I went nuts trying to make a story-oriented 2d walking simulator with it once and after three weeks I got only a fragment shader and a main menu done (compare with like Godot or something which abstracts a lot but you can totally do 48hr jams in) · 7 months ago
This is literally how I learned SDL. Just toying around to draw random things.
Ultimately I have to take a more formal approach if I wanted to do something serious with it. But just coding to enjoy creating is incredibly rewarding and sometimes I think it's a requirement of keeping a balance.
But just my two cents. · 8 months ago