Weekly Links 9

I've got a bunch of links in my note this time, so let's get through them. 

OK Go is a strange loop

A post about the band OK Go's latest video, which is worth a watch.

The standard you walk past is the standard you accept

Some interesting thoughts about how people are treated while doing voluntary work on open source projects. I was struck by the idea of "the weaponisation of resilience".

The Michelin 3-star restaurant of computer code

Another post about negative aspects of culture in open source spaces, in this case the Linux kernel.

Monster of the Week

7 seasons of The X-Files adapted into a web comic! I had no idea this existed before this week. Looks really fun.

Depths of Wikipedia on Bernd das Brot's abduction

A good twort on Bluesky.

The Long Defeat: The New Regime and the Delta Smelt

I've read various things about Trump since he "somehow returned" and this one was striking. It's about a threatened fish species that Trump has called "essentially worthless".

2035 predictions

I'm mostly including this because I think making predictions for 10 years in the future is a fun thing to do (for fun stuff like D&D, maybe less so for the state of the world).

Penny Arcade: Dirty One

Great punchline.

Meta Has a Pixelfed Problem (But Really, a Growth Problem)

Thoughts on Meta blocking links to Pixelfed, and the state of Facebook.

Generation Crossing

I haven't listened to this yet, but it was on my radar this week due to finishing the TV adaptation of Archive 81 (link to my review in the doobly-do), and this is a concept album from the creators of the Archive 81 podcast. It (apparently) is a mix of music and spoken word, telling the story of a generation ship traveling through deep space. I'll get to it eventually and report back.

Prismatic Wasteland - sharing the spotlight is insufficient

Urging people running RPGs to go further than sharing the spotlight, and to learn to hand over control to players. Interesting thoughts on the subject. I've played games that have a hard line between GM and player, and ones that have a blurred line, and one that has no distinction between types of players. There's stuff to learn from all those experiences and getting out of a silo of thought is usually good.

Lots of stuff this time. This "Internet" is really catching on!

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