repo: janusweb action: commit revision: path_from: revision_from: 995ffdb09500b21f8bfbe107e62dddbc0dd4cf12: path_to: revision_to:
commit 995ffdb09500b21f8bfbe107e62dddbc0dd4cf12 Author: James BaicoianuDate: Fri Jan 27 04:42:53 2017 -0800 Slowed down player diff --git a/scripts/room.js b/scripts/room.js
--- a/scripts/room.js
+++ b/scripts/room.js
@@ -112,8 +112,8 @@ elation.require([
}
var player = this.engine.client.player;
player.reset_position();
- player.properties.movestrength = 100 * this.properties.walk_speed;
- player.properties.runstrength = 100 * this.properties.run_speed;
+ player.properties.movestrength = 80 * this.properties.walk_speed;
+ player.properties.runstrength = 80 * this.properties.run_speed;
player.cursor_visible = this.cursor_visible;
// FIXME - for some reason the above call sometimes orients the player backwards. Doing it on a delay fixes it...
setTimeout(elation.bind(player, player.reset_position), 0);
-----END OF PAGE-----