repo: janusweb action: commit revision: path_from: revision_from: 5c9e5ec0ebb3421bf82e95a8934a3952f68df818: path_to: revision_to:
commit 5c9e5ec0ebb3421bf82e95a8934a3952f68df818 Author: James BaicoianuDate: Wed Nov 25 02:04:33 2020 -0800 Use sRGB encoding for diffuse textures diff --git a/scripts/object.js b/scripts/object.js
--- a/scripts/object.js
+++ b/scripts/object.js
@@ -670,6 +670,7 @@ elation.require(['janusweb.janusbase', 'janusweb.websurface'], function() {
m.alphaTest = this.alphatest;
}
m.map = asset.getInstance();
+ m.map.encoding = THREE.sRGBEncoding;
elation.events.add(m.map, 'asset_update', elation.bind(this, function(ev) {
m.map = ev.data;
this.updateTextureOffsets();
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