From 3683fcd6c59b947a81144e8e71f40e172658d6b0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jaakko=20Ker=C3=A4nen?= Date: Tue, 10 Nov 2020 17:22:26 +0200 Subject: [PATCH 1/1] Updated README --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index d8dc6b6f..84b52c82 100644 --- a/README.md +++ b/README.md @@ -48,7 +48,7 @@ When using OpenSSL 1.1.1 from Homebrew, you must add its pkgconfig path to your export PKG_CONFIG_PATH=/usr/local/Cellar/openssl@1.1/1.1.1h/lib/pkgconfig -Also, SDL's trackpad scrolling behavior on macOS is not optimal for regular GUI apps because it emulates a physical mouse wheel. This may change in a future release of SDL, but at least in 2.0.12 a [small patch](https://git.skyjake.fi/skyjake/lagrange/raw/branch/dev/sdl2-macos-mouse-scrolling-patch.diff) is required to allow momentum scrolling to come through as single-pixel mouse wheel events. Note that SDL comes with an Xcode project; use the "Shared Library" target and check that you are doing a Release build. +Also, SDL's trackpad scrolling behavior on macOS is not optimal for regular GUI apps because it emulates a physical mouse wheel. This may change in a future release of SDL, but at least in 2.0.12 a [small patch](https://git.skyjake.fi/skyjake/lagrange/raw/branch/dev/sdl2-macos-mouse-scrolling.diff) is required to allow momentum scrolling to come through as single-pixel mouse wheel events. Note that SDL comes with an Xcode project; use the "Shared Library" target and check that you are doing a Release build. ### Compiling on Windows -- 2.34.1