From 11f0b4208721d4b59b5cbef87350955f5a05e50d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jaakko=20Ker=C3=A4nen?= Date: Mon, 27 Sep 2021 12:13:56 +0300 Subject: [PATCH 1/1] Cleanup --- src/ui/window.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/ui/window.c b/src/ui/window.c index 54422ef2..d66015a8 100644 --- a/src/ui/window.c +++ b/src/ui/window.c @@ -1652,7 +1652,6 @@ int snap_MainWindow(const iMainWindow *d) { iWindow *newPopup_Window(iInt2 screenPos, iWidget *rootWidget) { start_PerfTimer(newPopup_Window); - iPerfTimer pt; init_PerfTimer(&pt); const iBool oldSw = forceSoftwareRender_App(); /* On macOS, SDL seems to want to not use HiDPI with software rendering. */ #if !defined (iPlatformApple) @@ -1678,6 +1677,8 @@ iWindow *newPopup_Window(iInt2 screenPos, iWidget *rootWidget) { rootWidget->rect.pos = zero_I2(); setRoot_Widget(rootWidget, root); setForceSoftwareRender_App(oldSw); +#if !defined (NDEBUG) stop_PerfTimer(newPopup_Window); +#endif return win; } -- 2.34.1