Steam Next Fest (June 2025) — Day 3
2025-06-12
Bloodthief
First-person parkour/speedrunning
- Crusty brown gothic look, like Quake
- Gameplay really grabbed me. Sometimes, I was leaning forward and holding my breath!
- More and deeper movement mechanics, compared to other first-person parkour games, like SEUM or Neon White. Building up and preserving speed is a big deal
- Challenging levels, with actual enemies to fight and a quickly-rising difficulty level. Levels are usually 1-5 minutes long — lengthy compared to Neon White's 10-30 seconds
- I managed to wall jump off of a deadly spike wall, and I'm still not sure if that was intended
Soft wishlist. I definitely enjoyed this demo, but I currently don't have an appetite for this type of game.
Dice Gambit
Tactical RPG with dice
- First thing after the intro cutscene: a detailed character creation screen. That's pretty overwhelming.
- I like the art style except for the subdued 3D character models
- Throwing the dice and watching them settle is satisfying, as it is in Armello
- Gameplay is clearly focused on battle grid combat, since the "dungeon crawling" is just clicking on a map, like Slay the Spire
- Do team management and watch the plot in the downtime between jobs
- There is an appreciable amount of role-playing in this RPG
Wishlisted
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